unsigned int fun1 ( void ); unsigned int fun2 ( void ); int main ( void ) { unsigned int a1 = 0U; unsigned int a2 = 0U; unsigned int a3 = 0U; a1 = fun1 ( ); a2 = fun2 ( ); a3 = a1 + a2; return ( 0 ); } unsigned int fun1 ( void ) { unsigned int x = 0U; #define BLOCKDEF1 2U //遵循1 x = x + BLOCKDEF1; #undef BLOCKDEF1 //遵循2 return x; } unsigned int fun2 ( void ) { unsigned int x = 0U; #define BLOCKDEF2 2U //遵循3 x = x + BLOCKDEF2; #undef BLOCKDEF2 //遵循4 return x; }